sugarcube is not defined

The variable watch panel may be toggled via the Watch button. In SugarCube you can convert them if you need to. Pease, do not take your players' bandwidth and data usage lightly. There are several predefined group IDs (:all, :looped, :muted, :paused, :playing) and custom IDs may be defined via <>. Note: For game-oriented projects, as opposed to more story-oriented interactive fiction, a setting of 1 is strongly recommended. Making custom non-generic object types fully compatible requires that two methods be added to their prototype, .clone() and .toJSON(), to support cloningi.e., deep copyinginstances of the type. Unsets story $variables and temporary _variables. This is chiefly intended for use by add-ons/libraries. Note: Note: Creates a checkbox, used to modify the value of the variable with the given name. When used to set the shuffle state, returns a reference to the current AudioList instance for chaining. Note: You will also need some CSS styles to make this workexamples given below. Replacement patterns have the format {NAME}e.g., {identity}where NAME is the name of a property within either the l10nStrings object or, in a few cases, an object supplied locally where the string is usedthese instances will be commented. For example: There's also a macro-type-done class that is added to text that has finished typing, which may be used to style it differently from actively typing text. This setting has been deprecated and should no longer be used. Gets or sets the track's current time in seconds. Returns the bottommost (least recent) moment from the full in-play history (past + future). There is no one size fits all example for either of these methods because an instance's properties, and the data contained therein, are what determine what you need to do. The typed text has no default styling. The easiest way to understand this is to look at what happens when you make some changes to StoryInit and then load a saved story from before those changes were made. Generates no output. You will, very likely, never need to use State.current directly within your code. One of the most common errors faced by jQuery developers is the $ is not defined error. Returns a reference to the current jQuery object for chaining. Note: See Also: You signed in with another tab or window. I now switched to self-hosted html5 video. Story variables are a part of the story history and exist for the lifetime of a playthrough session. See the <

sugarcube is not defined